Delegates

C# delegates are similar to pointers to functions, in C or C++. A delegate is a reference type variable that holds the reference to a method. The reference can be changed at runtime.
Delegates are especially used for implementing events and the call-back methods. All delegates are implicitly derived from the System.Delegate class.

Syntax for delegate declaration is:
delegate <return type> <delegate-name> <parameter list>
 
For example, consider a delegate:
public delegate int MyDelegate (string s);

using System;

delegate int NumberChanger(int n);
namespace DelegateAppl
{
   class TestDelegate
   {
      static int num = 10;
      public static int AddNum(int p)
      {
         num += p;
         return num;
      }

      public static int MultNum(int q)
      {
         num *= q;
         return num;
      }
      public static int getNum()
      {
         return num;
      }

      static void Main(string[] args)
      {
         //create delegate instances
         NumberChanger nc1 = new NumberChanger(AddNum);
         NumberChanger nc2 = new NumberChanger(MultNum);
         //calling the methods using the delegate objects
         nc1(25);
         Console.WriteLine("Value of Num: {0}", getNum());
         nc2(5);
         Console.WriteLine("Value of Num: {0}", getNum());
         Console.ReadKey();
      }
   }
}
When the above code is compiled and executed, it produces the following result:
Value of Num: 35
Value of Num: 175

 

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